Post by Admin on Aug 24, 2016 6:10:56 GMT -8
Server class nerfs & boosts balancing txt..
**BEFORE**
Guardian:
Crazy Standing:
->Lv5 - Your target is Immobilized for 10secs, but a 100% boost in Atk Speed, 20% Boost in damage is given.
->Lv6 - Your target is Immobilized for 10secs, but a 110% boost in Atk Speed, 25% Boost in damage is given.
->Lv7 - Your target is Immobilized for 10secs, but a 120% boost in Atk Speed, 30% Boost in damage is given.
Knight Symbol:
->Lv5 - 160% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
->Lv6 - 170% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
->Lv7 - 190% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
Stone Skin:
->Lv5 - Blocks all futile damage attacks for 18 seconds.
->Lv6 - Blocks all futile damage attacks for 20 seconds.
->Lv7 - Blocks all futile damage attacks for 25 seconds.
Defender:
Fixation:
->Lv5 - Immobilized, 170% boost in melee attack force. Last 10 secs.
->Lv6 - Immobilized, 175% boost in melee attack force. Last 10 secs.
->Lv7 - Immobilized, 180% boost in melee attack force. Last 10 secs.
Priest:
Almighty:
->Lv5 - 20% boost in all stat pts.
->Lv6 - 25% boost in all stat pts.
->Lv7 - 35% boost in all stat pts.
Marea's Mind:
->Lv5 - 950% of your Psyche is applied to the damage you deal.
->Lv6 - 1000% of your Psyche is applied to the damage you deal.
->Lv7 - 1300% of your Psyche is applied to the damage you deal.
Dhan/Avenger:
Mortal Rising:
->Lv7 - Lasts 21mins
Psychic Phanton:
->Lv5 - Additional 150% Damage added to a regular attack.
->Lv6 - Additional 160% Damage added to a regular attack.
->Lv7 - Additional 175% Damage added to a regular attack.
Double Psychich Phantom:
->Lv5 - Launches double swift attacks with a 150% boost
->Lv6 - Launches double swift attacks with a 160% boost
->Lv7 - Launches double swift attacks with a 180% boost
Deadly Blow:
->Lv5 - 340% Agility added to critical damage. 13% boost in Strength.
->Lv6 - 400% Agility added to critical damage. 15% boost in Strength.
->Lv7 - 480% Agility added to critical damage. 20% boost in Strength.
Mage:
Wide Encourage:
->Lv5 - 420% of your intelligence is applied towards your damage 10m.
->Lv6 - 500% of your intelligence is applied towards your damage 10m.
->Lv7 - 700% of your intelligence is applied towards your damage 10m.
Wide Pollution:
->Lv5 - 200% of your Psyche is applied towards your damage. 10m range.
->Lv6 - 500% of your Psyche is applied towards your damage. 10m range.
->Lv7 - 600% of your Psyche is applied towards your damage. 10m range.
Dark Eyes:
->Lv1 - Can detect the Vanish Effect within a 30m Radius 15% boost in Magical attack force.
Intelligence Beam:
->Lv5 - Your target receives magical damage that's 400% of your intelligence.
->Lv6 - Your target receives magical damage that's 450% of your intelligence.
->Lv7 - Your target receives magical damage that's 700% of your intelligence.
Wizard:
Ring Burst:
->Lv5 - 190% of your Psyche is applied to increasing the damage you deal to 9 opponents.
->Lv6 - 250% of your Psyche is applied to increasing the damage you deal to 9 opponents.
->Lv7 - 410% of your Psyche is applied to increasing the damage you deal to 9 opponents.
Dekan:
Seperation:
->Lv5 - 120% boost into Attack Speed
->Lv5 - 145% boost into Attack Speed
->Lv5 - 170% boost into Attack Speed
Zhen Counter:
->Lv5 - 160% boost to attack. 7m Range (Regular Zhen)
->Lv6 - 200% boost to attack. 9m Range (Regular Zhen)
->Lv7 - 255% boost to attack. 10m Range (Regular Zhen)
Sepa Slash:
->Lv5 - 400% boost to melee. Increased Cast Speed. [Seperation Zhen]
->Lv6 - 500% boost to melee. Increased Cast Speed. [Seperation Zhen]
->Lv7 - 610% boost to melee. Increased Cast Speed. [Seperation Zhen]
Dragon Knight:
Suction:
->Lv5 - You absorb 5% of damage done as health. [Evolve]
->Lv6 - You absorb 7% of damage done as health. [Evolve]
->Lv7 - You absorb 10% of damage done as health. [Evolve]
Berserker:
Retailiate
->Lv5 - 40% chance to stun opponent for 6 secs when hit by ranged attacks.
->Lv6 - 50% chance to stun opponent for 6 secs when hit by ranged attacks.
->Lv7 - 70% chance to stun opponent for 6 secs when hit by ranged attacks.
Berserk:
->Lv5 - 80% ATT SPD , 25% ATT force, 20% mobility increase for 5 minutes.
->Lv6 - 180% ATT SPD , 30% ATT force, 80% mobility increase for 5 minutes.
->Lv7 - 220% ATT SPD , 55% ATT force, 100% mobility increase for 5 minutes.
Scout:
Critical Shot:
**Fixed**
Violent Shot:
->Lv5 - 70% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
->Lv6 - 80% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
->Lv7 - 150% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
Pouring Shot:
->Lv5 - Inflicts 70% additional damage and disables the defenses of your oppo and 8 others.
->Lv6 - Inflicts 90% additional damage and disables the defenses of your oppo and 8 others.
->Lv7 - Inflicts 120% additional damage and disables the defenses of your oppo and 8 others.
Multi Shot:
->Lv5 - 100% boost in damage dealt to your opponent and 9 others around him.
->Lv6 - 120% boost in damage dealt to your opponent and 9 others around him.
->Lv7 - 140% boost in damage dealt to your opponent and 9 others around him.
Archer:
Brandish Kick:
->Lv5 - Performing a roundhouse kick to deal 180% boost in melee damage stunning you for 3.0secs
->Lv6 - Performing a roundhouse kick to deal 200% boost in melee damage stunning you for 3.5secs
->Lv7 - Performing a roundhouse kick to deal 310% boost in melee damage stunning you for 4.5secs
Ranger:
Siege Shot:
->Lv5 - Immobilized for 10secs, 70% boost in Ranged Damage.
->Lv6 - Immobilized for 10secs, 100% boost in Ranged Damage.
->Lv7 - Immobilized for 10secs, 138% boost in Ranged Damage.
Speed Wind:
->Lv5 - 160% boost in your Attack Speed. Lasts 15secs
->Lv6 - 180% boost in your Attack Speed. Lasts 15secs
->Lv7 - 200% boost in your Attack Speed. Lasts 15secs
Murder Shot:
->Lv5 - 5500% of the Hit List Kill Amount applies to the damage you deal.
->Lv6 - 6000% of the Hit List Kill Amount applies to the damage you deal.
->Lv7 - 6500% of the Hit List Kill Amount applies to the damage you deal.
=======================================================================================================================
**AFTER**
Guardian:
Crazy Standing:
->Lv5 - Your target is Immobilized for 10secs, but a 110% boost in Atk Speed, 30% Boost in damage is given.
->Lv6 - Your target is Immobilized for 10secs, but a 120% boost in Atk Speed, 35% Boost in damage is given.
->Lv7 - Your target is Immobilized for 10secs, but a 135% boost in Atk Speed, 40% Boost in damage is given.
Knight Symbol:
->Lv5 - 180% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
->Lv6 - 200% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
->Lv7 - 220% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
Stone Skin:
->Lv5 - Blocks all futile damage attacks for 20 seconds.
->Lv6 - Blocks all futile damage attacks for 25 seconds.
->Lv7 - Blocks all futile damage attacks for 30 seconds.
Defender:
Fixation:
->Lv5 - Immobilized, 170% boost in melee attack force. Last 10 secs.
->Lv6 - Immobilized, 175% boost in melee attack force. Last 10 secs.
->Lv7 - Immobilized, 195% boost in melee attack force. Last 10 secs.
Priest:
Almighty:
->Lv5 - 17% boost in all stat pts.
->Lv6 - 20% boost in all stat pts.
->Lv7 - 25% boost in all stat pts.
Marea's Mind:
->Lv5 - 1000% of your Psyche is applied to the damage you deal.
->Lv6 - 1250% of your Psyche is applied to the damage you deal.
->Lv7 - 1450% of your Psyche is applied to the damage you deal.
Dhan/Avenger:
Mortal Rising:
->Lv7 - Lasts 1hr
Deadly Blow:
->Lv5 - 400% Agility added to critical damage. 20% boost in Strength.
->Lv6 - 475% Agility added to critical damage. 20% boost in Strength.
->Lv7 - 495% Agility added to critical damage. 20% boost in Strength.
Psychic Phantom:
->Lv5 - Additional 150% Damage added to a regular attack.
->Lv6 - Additional 175% Damage added to a regular attack.
->Lv7 - Additional 190% Damage added to a regular attack.
Double Psychich Phantom:
->Lv5 - Launches double swift attacks with a 150% boost
->Lv6 - Launches double swift attacks with a 175% boost
->Lv7 - Launches double swift attacks with a 200% boost
Mage:
Wide Encourage:
->Lv5 - 420% of your intelligence is applied towards your damage 10m.
->Lv6 - 650% of your intelligence is applied towards your damage 10m.
->Lv7 - 850% of your intelligence is applied towards your damage 10m.
Wide Pollution:
->Lv5 - 450% of your Psyche is applied towards your damage. 10m range.
->Lv6 - 600% of your Psyche is applied towards your damage. 10m range.
->Lv7 - 700% of your Psyche is applied towards your damage. 10m range.
Dark Eyes:
->Lv1 - Can detect the Vanish Effect within a 30m Radius 10% boost in Magical attack force.
Intelligence Beam:
->Lv5 - Your target receives magical damage that's 475% of your intelligence.
->Lv6 - Your target receives magical damage that's 550% of your intelligence.
->Lv7 - Your target receives magical damage that's 750% of your intelligence.
Wizard:
Ring Burst:
->Lv5 - 410% of your Psyche is applied to increasing the damage you deal to 9 opponents.
->Lv6 - 3750% of your Psyche is applied to increasing the damage you deal to 9 opponents.
->Lv7 - 460% of your Psyche is applied to increasing the damage you deal to 9 opponents.
Dekan:
Seperation:
->Lv5 - 120% boost into Attack Speed
->Lv5 - 145% boost into Attack Speed
->Lv5 - 180% boost into Attack Speed
Zhen Counter:
->Lv5 - 185% boost to attack. 7m Range (Regular Zhen)
->Lv6 - 225% boost to attack. 9m Range (Regular Zhen)
->Lv7 - 275% boost to attack. 10m Range (Regular Zhen)
Sepa Slash:
->Lv5 - 400% boost to melee. Increased Cast Speed. [Seperation Zhen]
->Lv6 - 575% boost to melee. Increased Cast Speed. [Seperation Zhen]
->Lv7 - 625% boost to melee. Increased Cast Speed. [Seperation Zhen]
Dragon Knight:
Suction:
->Lv5 - You absorb 10% of damage done as health. [Evolve]
->Lv6 - You absorb 15% of damage done as health. [Evolve]
->Lv7 - You absorb 20% of damage done as health. [Evolve]
Berserker:
Retailate:
->Lv5 - 30% chance to stun opponent for 4 secs when hit by ranged attacks.
->Lv6 - 35% chance to stun opponent for 5 secs when hit by ranged attacks.
->Lv7 - 40% chance to stun opponent for 5.5 secs when hit by ranged attacks.
Berserk:
->Lv5 - 80% ATT SPD , 25% ATT force, 20% mobility increase for 5 minutes.
->Lv6 - 180% ATT SPD , 35% ATT force, 80% mobility increase for 5 minutes.
->Lv7 - 220% ATT SPD , 55% ATT force, 100% mobility increase for 5 minutes.
Scout:
Critical Shot:
**Fixed**
Violent Shot:
-Lv5 - 125% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
-Lv6 - 145% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
-Lv7 - 185% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
Pouring Shot:
->Lv5 - Inflicts 85% additional damage and disables the defenses of your oppo and 8 others.
->Lv6 - Inflicts 120% additional damage and disables the defenses of your oppo and 8 others.
->Lv7 - Inflicts 140% additional damage and disables the defenses of your oppo and 8 others.
Multi Shot:
->Lv5 - 100% boost in damage dealt to your opponent and 9 others around him.
->Lv6 - 120% boost in damage dealt to your opponent and 9 others around him.
->Lv7 - 155% boost in damage dealt to your opponent and 9 others around him.
Archer:
Brandish Kick:
->Lv5 - Performing a roundhouse kick to deal 180% boost in melee damage stunning you for 3.0secs
->Lv6 - Performing a roundhouse kick to deal 200% boost in melee damage stunning you for 3.5secs
->Lv7 - Performing a roundhouse kick to deal 355% boost in melee damage stunning you for 4.5secs
Ranger:
Siege Shot:
->Lv5 - Immobilized for 10secs, 100% boost in Ranged Damage.
->Lv6 - Immobilized for 10secs, 125% boost in Ranged Damage.
->Lv7 - Immobilized for 10secs, 142% boost in Ranged Damage.
Speed Wind:
->Lv5 - 160% boost in your Attack Speed. Lasts 10secs
->Lv6 - 180% boost in your Attack Speed. Lasts 10secs
->Lv7 - 220% boost in your Attack Speed. Lasts 12secs
Murder Shot:
->Lv5 - 5500% of the Hit List Kill Amount applies to the damage you deal.
->Lv6 - 6500% of the Hit List Kill Amount applies to the damage you deal.
->Lv7 - 7200% of the Hit List Kill Amount applies to the damage you deal.
**BEFORE**
Guardian:
Crazy Standing:
->Lv5 - Your target is Immobilized for 10secs, but a 100% boost in Atk Speed, 20% Boost in damage is given.
->Lv6 - Your target is Immobilized for 10secs, but a 110% boost in Atk Speed, 25% Boost in damage is given.
->Lv7 - Your target is Immobilized for 10secs, but a 120% boost in Atk Speed, 30% Boost in damage is given.
Knight Symbol:
->Lv5 - 160% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
->Lv6 - 170% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
->Lv7 - 190% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
Stone Skin:
->Lv5 - Blocks all futile damage attacks for 18 seconds.
->Lv6 - Blocks all futile damage attacks for 20 seconds.
->Lv7 - Blocks all futile damage attacks for 25 seconds.
Defender:
Fixation:
->Lv5 - Immobilized, 170% boost in melee attack force. Last 10 secs.
->Lv6 - Immobilized, 175% boost in melee attack force. Last 10 secs.
->Lv7 - Immobilized, 180% boost in melee attack force. Last 10 secs.
Priest:
Almighty:
->Lv5 - 20% boost in all stat pts.
->Lv6 - 25% boost in all stat pts.
->Lv7 - 35% boost in all stat pts.
Marea's Mind:
->Lv5 - 950% of your Psyche is applied to the damage you deal.
->Lv6 - 1000% of your Psyche is applied to the damage you deal.
->Lv7 - 1300% of your Psyche is applied to the damage you deal.
Dhan/Avenger:
Mortal Rising:
->Lv7 - Lasts 21mins
Psychic Phanton:
->Lv5 - Additional 150% Damage added to a regular attack.
->Lv6 - Additional 160% Damage added to a regular attack.
->Lv7 - Additional 175% Damage added to a regular attack.
Double Psychich Phantom:
->Lv5 - Launches double swift attacks with a 150% boost
->Lv6 - Launches double swift attacks with a 160% boost
->Lv7 - Launches double swift attacks with a 180% boost
Deadly Blow:
->Lv5 - 340% Agility added to critical damage. 13% boost in Strength.
->Lv6 - 400% Agility added to critical damage. 15% boost in Strength.
->Lv7 - 480% Agility added to critical damage. 20% boost in Strength.
Mage:
Wide Encourage:
->Lv5 - 420% of your intelligence is applied towards your damage 10m.
->Lv6 - 500% of your intelligence is applied towards your damage 10m.
->Lv7 - 700% of your intelligence is applied towards your damage 10m.
Wide Pollution:
->Lv5 - 200% of your Psyche is applied towards your damage. 10m range.
->Lv6 - 500% of your Psyche is applied towards your damage. 10m range.
->Lv7 - 600% of your Psyche is applied towards your damage. 10m range.
Dark Eyes:
->Lv1 - Can detect the Vanish Effect within a 30m Radius 15% boost in Magical attack force.
Intelligence Beam:
->Lv5 - Your target receives magical damage that's 400% of your intelligence.
->Lv6 - Your target receives magical damage that's 450% of your intelligence.
->Lv7 - Your target receives magical damage that's 700% of your intelligence.
Wizard:
Ring Burst:
->Lv5 - 190% of your Psyche is applied to increasing the damage you deal to 9 opponents.
->Lv6 - 250% of your Psyche is applied to increasing the damage you deal to 9 opponents.
->Lv7 - 410% of your Psyche is applied to increasing the damage you deal to 9 opponents.
Dekan:
Seperation:
->Lv5 - 120% boost into Attack Speed
->Lv5 - 145% boost into Attack Speed
->Lv5 - 170% boost into Attack Speed
Zhen Counter:
->Lv5 - 160% boost to attack. 7m Range (Regular Zhen)
->Lv6 - 200% boost to attack. 9m Range (Regular Zhen)
->Lv7 - 255% boost to attack. 10m Range (Regular Zhen)
Sepa Slash:
->Lv5 - 400% boost to melee. Increased Cast Speed. [Seperation Zhen]
->Lv6 - 500% boost to melee. Increased Cast Speed. [Seperation Zhen]
->Lv7 - 610% boost to melee. Increased Cast Speed. [Seperation Zhen]
Dragon Knight:
Suction:
->Lv5 - You absorb 5% of damage done as health. [Evolve]
->Lv6 - You absorb 7% of damage done as health. [Evolve]
->Lv7 - You absorb 10% of damage done as health. [Evolve]
Berserker:
Retailiate
->Lv5 - 40% chance to stun opponent for 6 secs when hit by ranged attacks.
->Lv6 - 50% chance to stun opponent for 6 secs when hit by ranged attacks.
->Lv7 - 70% chance to stun opponent for 6 secs when hit by ranged attacks.
Berserk:
->Lv5 - 80% ATT SPD , 25% ATT force, 20% mobility increase for 5 minutes.
->Lv6 - 180% ATT SPD , 30% ATT force, 80% mobility increase for 5 minutes.
->Lv7 - 220% ATT SPD , 55% ATT force, 100% mobility increase for 5 minutes.
Scout:
Critical Shot:
**Fixed**
Violent Shot:
->Lv5 - 70% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
->Lv6 - 80% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
->Lv7 - 150% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
Pouring Shot:
->Lv5 - Inflicts 70% additional damage and disables the defenses of your oppo and 8 others.
->Lv6 - Inflicts 90% additional damage and disables the defenses of your oppo and 8 others.
->Lv7 - Inflicts 120% additional damage and disables the defenses of your oppo and 8 others.
Multi Shot:
->Lv5 - 100% boost in damage dealt to your opponent and 9 others around him.
->Lv6 - 120% boost in damage dealt to your opponent and 9 others around him.
->Lv7 - 140% boost in damage dealt to your opponent and 9 others around him.
Archer:
Brandish Kick:
->Lv5 - Performing a roundhouse kick to deal 180% boost in melee damage stunning you for 3.0secs
->Lv6 - Performing a roundhouse kick to deal 200% boost in melee damage stunning you for 3.5secs
->Lv7 - Performing a roundhouse kick to deal 310% boost in melee damage stunning you for 4.5secs
Ranger:
Siege Shot:
->Lv5 - Immobilized for 10secs, 70% boost in Ranged Damage.
->Lv6 - Immobilized for 10secs, 100% boost in Ranged Damage.
->Lv7 - Immobilized for 10secs, 138% boost in Ranged Damage.
Speed Wind:
->Lv5 - 160% boost in your Attack Speed. Lasts 15secs
->Lv6 - 180% boost in your Attack Speed. Lasts 15secs
->Lv7 - 200% boost in your Attack Speed. Lasts 15secs
Murder Shot:
->Lv5 - 5500% of the Hit List Kill Amount applies to the damage you deal.
->Lv6 - 6000% of the Hit List Kill Amount applies to the damage you deal.
->Lv7 - 6500% of the Hit List Kill Amount applies to the damage you deal.
=======================================================================================================================
**AFTER**
Guardian:
Crazy Standing:
->Lv5 - Your target is Immobilized for 10secs, but a 110% boost in Atk Speed, 30% Boost in damage is given.
->Lv6 - Your target is Immobilized for 10secs, but a 120% boost in Atk Speed, 35% Boost in damage is given.
->Lv7 - Your target is Immobilized for 10secs, but a 135% boost in Atk Speed, 40% Boost in damage is given.
Knight Symbol:
->Lv5 - 180% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
->Lv6 - 200% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
->Lv7 - 220% boost to the damage you deal, disables your opponent's DEF and damage reduction effect.
Stone Skin:
->Lv5 - Blocks all futile damage attacks for 20 seconds.
->Lv6 - Blocks all futile damage attacks for 25 seconds.
->Lv7 - Blocks all futile damage attacks for 30 seconds.
Defender:
Fixation:
->Lv5 - Immobilized, 170% boost in melee attack force. Last 10 secs.
->Lv6 - Immobilized, 175% boost in melee attack force. Last 10 secs.
->Lv7 - Immobilized, 195% boost in melee attack force. Last 10 secs.
Priest:
Almighty:
->Lv5 - 17% boost in all stat pts.
->Lv6 - 20% boost in all stat pts.
->Lv7 - 25% boost in all stat pts.
Marea's Mind:
->Lv5 - 1000% of your Psyche is applied to the damage you deal.
->Lv6 - 1250% of your Psyche is applied to the damage you deal.
->Lv7 - 1450% of your Psyche is applied to the damage you deal.
Dhan/Avenger:
Mortal Rising:
->Lv7 - Lasts 1hr
Deadly Blow:
->Lv5 - 400% Agility added to critical damage. 20% boost in Strength.
->Lv6 - 475% Agility added to critical damage. 20% boost in Strength.
->Lv7 - 495% Agility added to critical damage. 20% boost in Strength.
Psychic Phantom:
->Lv5 - Additional 150% Damage added to a regular attack.
->Lv6 - Additional 175% Damage added to a regular attack.
->Lv7 - Additional 190% Damage added to a regular attack.
Double Psychich Phantom:
->Lv5 - Launches double swift attacks with a 150% boost
->Lv6 - Launches double swift attacks with a 175% boost
->Lv7 - Launches double swift attacks with a 200% boost
Mage:
Wide Encourage:
->Lv5 - 420% of your intelligence is applied towards your damage 10m.
->Lv6 - 650% of your intelligence is applied towards your damage 10m.
->Lv7 - 850% of your intelligence is applied towards your damage 10m.
Wide Pollution:
->Lv5 - 450% of your Psyche is applied towards your damage. 10m range.
->Lv6 - 600% of your Psyche is applied towards your damage. 10m range.
->Lv7 - 700% of your Psyche is applied towards your damage. 10m range.
Dark Eyes:
->Lv1 - Can detect the Vanish Effect within a 30m Radius 10% boost in Magical attack force.
Intelligence Beam:
->Lv5 - Your target receives magical damage that's 475% of your intelligence.
->Lv6 - Your target receives magical damage that's 550% of your intelligence.
->Lv7 - Your target receives magical damage that's 750% of your intelligence.
Wizard:
Ring Burst:
->Lv5 - 410% of your Psyche is applied to increasing the damage you deal to 9 opponents.
->Lv6 - 3750% of your Psyche is applied to increasing the damage you deal to 9 opponents.
->Lv7 - 460% of your Psyche is applied to increasing the damage you deal to 9 opponents.
Dekan:
Seperation:
->Lv5 - 120% boost into Attack Speed
->Lv5 - 145% boost into Attack Speed
->Lv5 - 180% boost into Attack Speed
Zhen Counter:
->Lv5 - 185% boost to attack. 7m Range (Regular Zhen)
->Lv6 - 225% boost to attack. 9m Range (Regular Zhen)
->Lv7 - 275% boost to attack. 10m Range (Regular Zhen)
Sepa Slash:
->Lv5 - 400% boost to melee. Increased Cast Speed. [Seperation Zhen]
->Lv6 - 575% boost to melee. Increased Cast Speed. [Seperation Zhen]
->Lv7 - 625% boost to melee. Increased Cast Speed. [Seperation Zhen]
Dragon Knight:
Suction:
->Lv5 - You absorb 10% of damage done as health. [Evolve]
->Lv6 - You absorb 15% of damage done as health. [Evolve]
->Lv7 - You absorb 20% of damage done as health. [Evolve]
Berserker:
Retailate:
->Lv5 - 30% chance to stun opponent for 4 secs when hit by ranged attacks.
->Lv6 - 35% chance to stun opponent for 5 secs when hit by ranged attacks.
->Lv7 - 40% chance to stun opponent for 5.5 secs when hit by ranged attacks.
Berserk:
->Lv5 - 80% ATT SPD , 25% ATT force, 20% mobility increase for 5 minutes.
->Lv6 - 180% ATT SPD , 35% ATT force, 80% mobility increase for 5 minutes.
->Lv7 - 220% ATT SPD , 55% ATT force, 100% mobility increase for 5 minutes.
Scout:
Critical Shot:
**Fixed**
Violent Shot:
-Lv5 - 125% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
-Lv6 - 145% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
-Lv7 - 185% of the damage dealt is repeated to your oppo & 8 others in 3second intervals.
Pouring Shot:
->Lv5 - Inflicts 85% additional damage and disables the defenses of your oppo and 8 others.
->Lv6 - Inflicts 120% additional damage and disables the defenses of your oppo and 8 others.
->Lv7 - Inflicts 140% additional damage and disables the defenses of your oppo and 8 others.
Multi Shot:
->Lv5 - 100% boost in damage dealt to your opponent and 9 others around him.
->Lv6 - 120% boost in damage dealt to your opponent and 9 others around him.
->Lv7 - 155% boost in damage dealt to your opponent and 9 others around him.
Archer:
Brandish Kick:
->Lv5 - Performing a roundhouse kick to deal 180% boost in melee damage stunning you for 3.0secs
->Lv6 - Performing a roundhouse kick to deal 200% boost in melee damage stunning you for 3.5secs
->Lv7 - Performing a roundhouse kick to deal 355% boost in melee damage stunning you for 4.5secs
Ranger:
Siege Shot:
->Lv5 - Immobilized for 10secs, 100% boost in Ranged Damage.
->Lv6 - Immobilized for 10secs, 125% boost in Ranged Damage.
->Lv7 - Immobilized for 10secs, 142% boost in Ranged Damage.
Speed Wind:
->Lv5 - 160% boost in your Attack Speed. Lasts 10secs
->Lv6 - 180% boost in your Attack Speed. Lasts 10secs
->Lv7 - 220% boost in your Attack Speed. Lasts 12secs
Murder Shot:
->Lv5 - 5500% of the Hit List Kill Amount applies to the damage you deal.
->Lv6 - 6500% of the Hit List Kill Amount applies to the damage you deal.
->Lv7 - 7200% of the Hit List Kill Amount applies to the damage you deal.